The Genesis Project Official Wiki
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Upon opening your Cruxtruder for the first time It will produce a flashing orb known as a Kernelsprite. Like in Homestuck, Kernelsprites are supposed to serve as guides to the player and help them throughout their journey. But before that, Kernelsprites must be Prototyped. Prototyping a Kernelsprite involves combining the Kernelsprite with something, be it an inanimate object or creature(Alive or deceased). In The Genesis Project, this can be done by having it bump into a compatible item. After the Kernelsprite is prototyped, the player must then enter The Medium for their sprite to become useful. At that point, they can assist the player in combat but more importantly give them information about Sburb and the player's personal quest. 

The sprites in The Genesis project currently work differently than the ones in Homestuck, some major differences being:

  • You may only prototype a sprite once, as opposed to twice. 
  • Sprites are only capable of healing, instead of being combatants 
  • Sprites and their prototyping do not currently affect the outcome of a TGP session or alter Skaia.

A fun thing to note is that prototyping does alter enemies. It appears to be cosmetic for the time being, but that may be subject to change.

Types of Sprites

Available sprites

  • Colonel Sassacre, an old timer with japes-a-plenty.
  • Bunny, a stuffed friend brought to life.
  • Knight, whose prototyping has not diminished his loyalty.
  • Squiddle, like Horror Terrors, but more cuddly!
  • Harlequin, a definitively (un)trustworthy helper. Not going to prank you. Nope
  • Problem Sleuth, hard-boiled detective/confectionery-based vampire
  • Dog, a loyal childhood companion brought back to life.

Discontinued sprites

Unfinished sprites

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